Performance / Composition Synthesizer · Version 3.0
Section 7 — Effect Parameters (00–21 Parallel)
This section offers detailed descriptions of the sub-pages and parameters used in selecting, creating, and editing effects. For a basic overview of the concepts involved, refer to the previous section.
About Effect Parameters
Effect Parameters are the parameters that control the behavior of the effect algorithms. The effect algorithms (shown in reverse type) described in this section have various sub-pages. Sub-pages are a group of parameters associated with the effect algorithm. Some of the parameters are common to many effect algorithms and some are specific to a particular effect algorithm. The first sub-page of parameters is almost identical for all of the algorithms. It contains the name of the effect algorithm and variations of this algorithm. The remaining subpages are variable and contain specific parameters that are relevant only to that effect. All of these parameters are programmable and can be used to customize each effect algorithm.
Effect Modulation Parameters
Effect Modulation Parameters are the parameters that control the behavior of the effect modulation. The Effect Modulation parameters are identical for all the algorithms, and are explained in detail in Section 6 — Effect Concepts.
00 DRY/BYPASSED
This utility algorithm routes FX-1 and FX-2 permanently dry without any effects processing. This is useful when you want to hear a sound without any effects coloration.
MIX FX-1 and FX-2Range: 00 to 99
These parameters control the mix of silence with a dry audio signal. The FX-1 and FX-2 parameters can be assigned different levels, and used as volume mix controllers for each track in a preset, sequence, or song. 00 is silent and 99 is full volume. By assigning the modulation controllers to these parameters, you can change volume mixes of the tracks in real-time.
Parallel Effects
The first 21 algorithms in the TS‑10 are called “Parallel Effects” and allow several effect types to be used at the same time. These algorithms can be very useful in Presets and Sequencer mode, where you would like different effects processing for each track. The key to parallel effects is how the voices are routed and how they are panned (on the Output page). Many of the parallel effect parameters are identical, and are described the first time they appear.
01 DDL+CHORUS+REV
This parallel effect combines a digital delay with a chorus and a plate reverb. The second subpage (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DDL)
- Voices assigned to FX1 (and panned right) are sent to Effect B (CHORUS)
- Voices assigned to FX2 are sent to a plate reverb (REV)
For more information about parallel effects routing, refer to the previous section.
SENDS A- -BRange: 00 to 99
Controls the amount of Effect A (DDL) being sent into Effect B (the CHORUS). A setting of 99 would yield a serial connection between Effect A and the chorus for voices sent to FX1 and panned hard left (on the Output page).
B- -REVRBRange: 00 to 99
Controls the amount of Effect B (CHORUS) being sent into the reverb. This would allow you to add reverb to voices assigned to FX1 and panned hard right. A setting of 99 would yield a serial connection between the CHORUS and the reverb for voices sent to FX1 and panned hard right (on the Output page).
A- -REVRBRange: 00 to 99
Controls the amount of Effect A (DDL) being sent into the reverb. This would allow you to add reverb to voices assigned to FX1 and panned hard left, without having to add any chorusing.
FX2- -REVRBRange: 00 to 99
Defines how much of the voices assigned to FX2 (on the Output page) will be sent into the Reverb. This allows you to fine tune the amount of reverb coloration you want to add to your voices.
DRYRange: 00 to 99
This parameter allows you to define how much of the FX2 signal you want to completely bypass the Reverb. By setting this parameter to 99 and the FX2- -REVB parameter to 00, you can assign voices to be completely dry.
DDL MIXRange: 00 to 99
Controls the mix between the original signal and the delay. Setting this parameter to 00 will allow only the unprocessed signal to be heard, while a setting of 99 will eliminate it completely, with only the delay portion remaining.
LEVELRange: 00 to 99
Adjusts the volume of the delayed signals against the original dry signal. A level of 00 will offer no audible delay.
PANRange: -99 to +99
Determines the location of the delays in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right. If set to either hard left or hard right, the delayed signal for the opposite side is inaudible.
DDL REGEN LRange: -99 to +99
Determines the amount of signal that will be fed from the output of the left delay back into the input, increasing the number of repeats in the delay. A setting of 99 would offer an infinite delay.
DAMPINGRange: 00 to 99
Controls the cutoff of a low pass filter on the feedback signal, which adjusts the amount of damping to the feedback signals. The higher the number, the more the signals are dampened.
DELAY TIME L and RRange: 0000 to 1000 msec
Sets the amount of delay time for the independent delays. Each value increases the delay time by 1 millisecond. Experiment with different settings to find the right mix for your sound source and application. Some interesting effects can be implemented by using a real-time modulation controller for these parameters.
CHORUS MIXRange: 00 to 99
Controls the Dry/Wet mix within the chorus itself. For starters, we recommend settings of 50.
LEVELRange: 00 to 99
Adjusts the volume of the chorused signal. A level of 00 will offer no audible signal.
WET PANRange: -99 to +99
Determines the location of the chorused signal in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right.
DRY PANRange: -99 to +99
Determines the location of the dry signal in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right.
CHORUS CENTERRange: 000 to 127
Controls the nominal delay time of the chorus about which the delay modulation occurs. Adjusting this parameter will change the tonal character of the effect. This delay time is not related to the REGEN or the DDL delays.
RATERange: 000 to 127
Controls the four rates of modulation of the delay time of the chorus. The delay modulation produces vibrato and tremolo. tremolo.
WIDTHRange: 000 to 127
Controls the depth of vibrato and tremolo.
LFO SPREADRange: 000 to 128
Controls the depth of the detuning, that is, how much the pitch will change. Low values yield a metallic sound. Some voices sound best with very low values.
REGENRange: -99 to +99
Controls the amount of feedback applied to the chorus. The sign of the value determines the polarity of the feedback. Feedback accentuates the complexity of the “swept” signal.
REVERB DECAY TIMERange: 0.40 to 140.0
Controls the amount of time it takes for the reverberation to decay to a low level (-60 dB) after the input signal stops.
PRE-DLY TIMERange: 0000 to 0300 msec
This parameter creates a time delay before the original signal is fed into the reverb. The range is based in milliseconds.
HF - DAMPINGRange: 00 to 99
Controls the rate of attenuation of high frequencies in the decay of the reverberation. As natural reverb decays, some high frequencies tend to get absorbed by the environment. Increasing the value of this parameter will filter out increasing amounts of high-frequency energy.
BANDWIDTHRange: 00 to 99
Acts as a low pass filter on the signal going into the reverb, controlling the amount of high frequencies that will pass into the effect. The higher the setting, the more high frequencies are allowed to pass.
DEFINITIONRange: 00 to 99
Controls the rate at which echo density increases with time. Higher values can cause the echo density to build at a rate that exceeds the decay rate. For the best performance, try to select the highest value that works with your sound source.
DIFFUSIONRange: 00 to 99
These parameters determine whether the early reflections will appear as a series of discrete echoes (lower values) or will be more diffused (higher values).
02 EQ- -DDL+CHORUS+REV
This parallel effect combines a parametric EQ and a DDL with a chorus and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (EQ- -DDL)
- Voices assigned to FX1 (and panned right) are sent to Effect B (CHORUS)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
EQDDL MIXRange: 00 to 99
Controls the mix between the original signal and the EQ into the delay. Setting this parameter to 00 will allow only the unprocessed signal to be heard, while a setting of 99 will eliminate it completely, with only the delay portion remaining.
LEVELRange: 00 to 99
Adjusts the volume of the delayed signals against the original dry signal. A level of 00 will offer no audible delay.
PANRange: -99 to +99
Determines the location of the delays in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right. If set to either hard left or hard right, the delayed signal for the opposite side is inaudible.
EQ FCRange: 0 Hz to 15 KHz
Sets the center frequency of the parametric EQ.
BWRange: 0 Hz to 15 KHz
Sets the bandwidth for the center frequency.
LEVELRange: -99 to +48
Sets the amount of boost or cut applied to the parametric EQ (equalizer).
EQDDL REGENRange: -99 to +99
Controls the amount of regen (regeneration) applied to the delay time taps. The sign of the value determines the polarity of the regen.
DAMPINGRange: 00 to 99
Adjusts the cutoff of a low pass filter on the feedback signal, which controls the amount of damping to the feedback signals. The higher the number, the more the signals are damped.
TIMERange: 1 msec to 1K (1 sec)
Determines the amount of time between the input signal and the delay outputs.
For a complete description of the remaining parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
03 DELAYLFO+CHORUS+REV
This parallel effect combines a digital delay that provides LFO modulation with a chorus and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DELAYLFO)
- Voices assigned to FX1 (and panned right) are sent to Effect B (CHORUS)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
DELAYLFO LEVELRange: 00 to 99
Controls the volume level of the original signal and the delay. Setting this parameter to 00 will eliminate the audio signal.
PANRange: -99 to +99
Determines the location of the delays in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right. If set to either hard left or hard right, the delayed signal for the opposite side is inaudible.
WETRange: 00 to 99
This parameter controls the volume of the delayed signal only. Setting this parameter to 00 will eliminate the delay portion completely.
DRYRange: 00 to 99
This parameter allows you to define how much of the FX1 signal you want to completely bypass the Delay LFO. Setting this parameter to 00 will eliminate the dry signal. By setting this parameter to 99 and the WET parameter to 00, you can assign voices to be completely dry.
DELAY LFO CENTERRange: 000 to 127
Controls the nominal delay time of the LFO about which the delay modulation occurs. Adjusting this parameter will change the tonal character of the effect. Higher values offer a longer delay time.
RATERange: 000 to 127
Controls the rate of pitch modulation which is the LFO. To achieve a chorusing effect, this rate must be very slow.
WIDTHRange: 000 to 127
Controls the excursion of pitch modulation. Since the rate is usually very slow, the width is usually large.
R LFO PHASERange: 00 to 99
When set to 00, the left and right choruses will modulate their detunes together. When set to 99 the detune on the right channel will go up while the detune on the left will go down, creating an out-of-phase effect.
REGENRange: -99 to +99
Controls the amount of regen (regeneration) applied to the delay time taps. The sign of the value determines the polarity of the regen.
For a complete description of the remaining parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
04 ROTOSPKR+CHORUS+REV
This parallel effect combines a rotary speaker with a chorus and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (ROTOSPKR)
- Voices assigned to FX1 (and panned right) are sent to Effect B (CHORUS)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
STEREORange: OFF or ON
When set to OFF, the same roto-speaker signal is heard in both channels. When set to ON, the signal is 180˚ out-of-phase, to create stereo movement.
LEVELRange: 00 to 99
Adjusts the volume of the rotary speaker signal. A level of 00 will offer no audible signal.
PANRange: -99 to +99
Determines the location of the rotary speaker signal in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right.
AM DEPTHRange: 00 to 99
Controls how much the volume will fade away as the speaker rotates away from the listener.
Higher values will create a deeper rotating speaker effect.
FM DEPTHRange: 00 to 99
Controls the amount of detuning applied to the rotating speaker. This can be used to create a “doppler” effect.
ROTO SLOWRange: 00 to 99
Determines the rate of the rotary speaker when in the “Slow” setting. ROTO SLOW determines the manual level for the rotary speaker rate when SPEED= SLOW, or when the selected modulator is at zero output level. Again, the higher the value, the faster the rate.
FASTRange: 00 to 99
Determines the rate of the rotary speaker when in the “FAST” setting. The higher the value, the faster the rate.
INERTIARange: 00 to 99
Determines how long it will take for the rotor effect to speed up and slow down after switching from fast to slow or vice versa. Adjust this parameter to simulate the effect of the rotary speaker gradually picking up speed.
SPEEDRange: SLOW or FAST
Determines how the rotary speaker will switch between slow and fast speeds. The behavior of the switch accurately reflects an actual rotary speaker, taking time to speed up or slow down, based on the value of the INERTIA parameter (see previous description). Any effect modulator can act as the SPEED controller. How the modulators will switch the rotor speed fall into two categories:
- WHEEL, PBEND, PEDAL, TIMBR, XCTRL, PRESS, KEYBD, and VELOC — These modulation sources act like a switch to turn on or off the fast rotor speed. To reverse the polarity of the switch, set ROTOR SLOW faster than ROTOR FAST.
- KEYDN, PATCH, SUSTN, SOSTU, FX-SW — These modulation sources toggle the rotor speed between slow and fast. Every time the modulation source moves from zero in a positive direction, the rotating speaker effect changes speeds from slow to fast or fast to slow.
For a complete description of the remaining parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
05 DISTORT+CHORUS+REV
This parallel effect combines a raspy distortion with a chorus and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DISTORT)
- Voices assigned to FX1 (and panned right) are sent to Effect B (CHORUS)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
DIST MIXRange: 00 to 99
Controls the mix between the original signal and the distortion. Setting this parameter to 00 will allow only the unprocessed signal to be heard, while a setting of 99 will eliminate it completely, with only the distortion portion remaining.
LEVELRange: 00 to 99
Controls the input level to the pre-amp, to eliminate the possibility of clipping boosted signals.
PANRange: -99 to +99
Determines the location of the distortion in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right.
PREAMPRange: 00 to 99
Adjusts the amount of boost or cut applied to the incoming signal. We recommend lower settings, since these emulations were optimized for distortion there. Lower preamp gains will result in less distortion, while higher preamp gains will yield clipping distortion. For low preamp gain, it may be desirable to use low tube bias values.
MAINRange: 00 to 99
Controls the output level of the main amp after saturation, but before the filter.
BIASRange: -99 to +99
Controls the emphasis of even to odd harmonics which determines the tone of the amp; mid values emphasize even harmonics and offer a warmer (“glowing tube”) sound, while the highest values may sound like tubes going bad. For low preamp gain, it may be desirable to use low tube bias values, because this more closely imitates the operation of a real amplifier.
TONERange: 0000 to 8000
Controls the cutoff frequency. This is much like a tone control on a guitar amp. By applying a real-time controller to modulate this parameter, you can create a wah-pedal effect.
RESONANCERange: 00 to 99
Controls the bandwidth of the filter. Higher settings yield a narrower bandwidth.
For a complete description of the remaining parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
06 PARAM EQ+CHORUS+REV
This parallel effect combines a parametric EQ with a chorus and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (PARAM EQ)
- Voices assigned to FX1 (and panned right) are sent to Effect B (CHORUS)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
INPUTRange: 00 to 99
Allows you to adjust the input level trim to the EQs to eliminate the possibility of clipping boosted signals.
OUTPUTRange: 00 to 99
Adjusts the output volume after the parametric EQ. With the LEVEL, BASS LEVEL, and TREBLE LEVEL set to high values, the OUTPUT parameter could be used to create a raspy distortion effect.
PANRange: -99 to +99
Determines the location of the EQ in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right.
MID FCRange: 00000 to 15000
Sets the center of the mid-frequency parametric.
BWRange: 0 to 15K
This parameter is a bandwidth control that determines the width of the resonant peak at the midfrequency band. By lowering the value, you can produce a narrower bandwidth.
LEVELRange: -99 to +48 dB
Sets the amount of boost or cut applied to this mid-frequency parametric.
BASS LEVELRange: -99 to +48 dB
Sets the amount of boost or cut applied to a 0 to 80Hz low-shelving filter.
TREBLE LEVELRange: -99 to +48 dB
Sets the amount of boost or cut applied to a 10 to 15K high-shelving filter.
For a complete description of the remaining parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
07 ENV VCF+CHORUS+REV
This parallel effect combines a voltage control filter with a chorus and a reverb. The second subpage (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (ENV VCF)
- Voices assigned to FX1 (and panned right) are sent to Effect B (CHORUS)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
VCF FCRange: 000 to 127
Determines the filter cut off-frequency. Higher values have a brighter sound. This parameter can be modulated, using a CV Pedal for a wah-wah pedal effect. To use as an EQ, set the desired value and make sure the ENV AMT is 0. To use as the auto-wah, set this parameter to a low value and turn on ENV AMT.
LEVELRange: 00 to 99
Controls the output level of the Voltage control filter.
PANRange: -99 to +99
Determines the location of the VCF in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right.
BWRange: 00 to 99
Determines the level and width of the resonant peak at the filter cutoff point. While the VCF FC parameter determines where (at what frequency) this peak will occur, the BW setting controls the presence of the peak. This setting is important for the auto-wah effect.
ENV AMTRange: 0 to 15
Controls the peak frequency at the highest point of the attack. When set to 0, the ATTACK, DECAY, SUSTN, REL, and TRIG parameters have no effect.
KBD AMTRange: 0 to 15
Keyboard tracking amount — the cutoff frequency will track based on the KYB AMT range. Set this parameter to work with your signal.
ATTACKRange: 50 µsec to 10.0 sec
Sets the attack of the envelope follower (i.e. determines how closely the attack is followed) once the incoming signal has been detected. Generally the attack should be short.
DECAYRange: 50 µsec to 10.0 sec
Determines the amount of time after the attack time that the VCF will decay.
SUSTNRange: 00 to 63
Determines the amount of time the VCF will sustain before it decays.
RELEASERange: 50 µsec to 10.0 sec
Sets the amount of time after the incoming signal has ceased for the envelope follower to shut down. Generally these times are longer than the attack times.
TRIGRange: SINGLE or MULTI
Determines whether the VCF will retrigger with each key-event or not.
For a complete description of the remaining parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
08 DDL+PHLANGR+REV
This parallel effect combines a digital delay with a phlanger (a combination phaser and flanger effect) and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DDL)
- Voices assigned to FX1 (and panned right) are sent to Effect B (PHLANGR)
- Voices assigned to FX2 are sent to the reverb (REV)
SENDS A- -BRange: 00 to 99
Controls the amount of Effect A (DDL) being sent into Effect B (the phlanger). A setting of 99 would yield a serial connection between Effect A and the PHLANGR for voices sent to FX1 and panned hard left (on the Output page).
B- -REVRBRange: 00 to 99
Controls the amount of Effect B (PHLANGR) being sent into the reverb. This would allow you to add reverb to voices assigned to FX1 and panned hard right. A setting of 99 would yield a serial connection between the PHLANGR and the reverb for voices sent to FX1 and panned hard right (on the Output page).
A- -REVRBRange: 00 to 99
Controls the amount of Effect A (DDL) being sent into the reverb. This would allow you to add reverb to voices assigned to FX1 and panned hard left, without having to add any phasing/flanging.
| FX2- -REVRB | PAN | |
| DRY | DDL REGEN L | |
| DDL MIX | DAMPING | |
| LEVEL | DELAY TIME L and R |
For a complete description of these parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
PHLNGR MIXRange: -99 to +99
Controls the Dry/Wet mix within the phlanger itself.
LEVELRange: 00 to 99
Adjusts the volume of the phlanger signal. A level of 00 will offer no audible signal.
PANRange: -99 to +99
Determines the location of the phlanger signal in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right.
RATERange: 000 to 127
Controls the rates of modulation of the phlanger.
REGENRange: -99 to +99
Controls the amount of feedback applied to the phlanger. The sign of the value determines the polarity of the feedback.
PHASE CENTERRange: -127 to +127
Controls the center of the phaser width.
WIDTHRange: 000 to 127
Controls the amount of modulation applied to phaser poles.
FLANGER CENTERRange: 000 to 127
Controls the center of the flanger width.
WIDTHRange: 000 to 127
Controls the range of the high to low-frequency sweep in the flanger effect.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
09 EQ- -DDL+PHLANGR+REV
This parallel effect combines a parametric EQ into a digital delay with a phlanger (a combination phaser and flanger effect) and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (EQ- -DDL)
- Voices assigned to FX1 (and panned right) are sent to Effect B (PHLANGR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the EQ- -DDL parameters, refer to the EQ- -DDL+CHORUS+REV algorithm found earlier in this section.
For a complete description of the PHLANGR parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
10 DELAYLFO+PHLANGR+REV
This parallel effect combines a digital delay that provides LFO modulation with a phlanger (a combination phaser and flanger effect) and a reverb. The second sub-page (not userprogrammable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DELAYLFO)
- Voices assigned to FX1 (and panned right) are sent to Effect B (PHLANGR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the DELAYLFO parameters, refer to the DELAYLFO+CHORUS+REV algorithm found earlier in this section.
For a complete description of the PHLANGR parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
11 ROTOSPKR+PHLANGR+REV
This parallel effect combines a rotary speaker with a phlanger (a combination phaser and flanger effect) and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (ROTOSPKR)
- Voices assigned to FX1 (and panned right) are sent to Effect B (PHLANGR )
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the ROTOSPKR parameters, refer to the ROTOSPKR+CHORUS+REV algorithm found earlier in this section.
For a complete description of the PHLANGR parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
12 DISTORT+PHLANGR+REV
This parallel effect combines a distortion with a phlanger (a combination phaser and flanger effect) and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DISTORT)
- Voices assigned to FX1 (and panned right) are sent to Effect B (PHLANGR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the DISTORT parameters, refer to the DISTORT+CHORUS+REV algorithm found earlier in this section.
For a complete description of the PHLANGR parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
13 PARAM EQ+PHLANGR+REV
This parallel effect combines a parametric EQ with a phlanger (a combination phaser and flanger effect) and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (PARAM EQ)
- Voices assigned to FX1 (and panned right) are sent to Effect B (PHLANGR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the PARAM EQ parameters, refer to the PARAM EQ+CHORUS+REV algorithm found earlier in this section.
For a complete description of the PHLANGR parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
14 ENV VCF+PHLANGR+REV
This parallel effect combines a voltage control filter with a phlanger (a combination phaser and flanger effect) and a reverb. The second sub-page (not user-programmable) shows how this parallel effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (ENV VCF)
- Voices assigned to FX1 (and panned right) are sent to Effect B (PHLANGR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the ENV VCF parameters, refer to the ENV VCF+CHORUS+REV algorithm found earlier in this section.
For a complete description of the PHLANGR parameters, refer to the DDL+PHLANGR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
15 DDL+ROTOSPKR+REV
This parallel effect combines a digital delay with a rotary speaker effect and a reverb. The second sub-page (not user-programmable) shows how this effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DDL)
- Voices assigned to FX1 (and panned right) are sent to Effect B (ROTOSPKR)
- Voices assigned to FX2 are sent to the reverb (REV)
SENDS A- -BRange: 00 to 99
Controls the amount of Effect A (DDL) being sent into Effect B (the rotary speaker). A setting of 99 would yield a serial connection between Effect A and the rotary speaker effect for voices sent to FX1 and panned hard left (on the Output page).
B- -REVRBRange: 00 to 99
Controls the amount of Effect B (ROTSPKR) being sent into the reverb. This would allow you to add reverb to voices assigned to FX1 and panned hard right. A setting of 99 would yield a serial connection between the ROTSPKR and the reverb for voices sent to FX1 and panned hard right (on the Output page).
A- -REVRBRange: 00 to 99
Controls the amount of Effect A (DDL) being sent into the reverb. This would allow you to add reverb to voices assigned to FX1 and panned hard left, without having to add any of the rotary speaker effect.
| FX2- -REVRB | PAN | |
| DRY | DDL REGEN L | |
| DDL MIX | DAMPING | |
| LEVEL | DELAY TIME L and R |
For a complete description of these parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
ROTO STEREORange: OFF or ON
Selects either a stereo or mono rotary speaker effect.
LEVELRange: 00 to 99
Adjusts the volume of the rotary speaker signal. A level of 00 will offer no audible signal.
PANRange: -99 to +99
Determines the location of the rotary speaker signal in the stereo spectrum. A value of -99 is panned hard left, and +99 is hard right.
AM DEPTHRange: 00 to 99
Controls how much the volume will fade away as the speaker rotates away from the listener.
Higher values will create a deeper rotating speaker effect.
FM DEPTHRange: 00 to 99
Controls the amount of detuning applied to the rotating speaker. This can be used to create a “doppler” effect.
ROTO SLOWRange: 00 to 99
Determines the rate of the rotary speaker when in the “Slow” setting. ROTO SLOW determines the manual level for the rotary speaker rate when SPEED= SLOW, or when the selected modulator is at zero output level. Again, the higher the value, the faster the rate.
FASTRange: 00 to 99
Determines the rate of the rotary speaker when in the “Fast” setting. The higher the value, the faster the rate.
INERTIARange: 00 to 99
Determines how long it will take for the rotor effect to speed up and slow down after switching from fast to slow or vice versa. Adjust this parameter to simulate the effect of the rotary speaker gradually picking up speed.
SPEEDRange: SLOW or FAST
Determines how the rotary speaker will switch between slow and fast speeds. The behavior of the switch accurately reflects an actual rotary speaker, taking time to speed up or slow down, based on the value of the INERTIA parameter (see previous description). Any effect modulator can act as the SPEED controller. How the modulators will switch the rotor speed fall into two categories:
- WHEEL, PBEND, PEDAL, TIMBR, XCTRL, PRESS, KEYBD, and VELOC — These modulation sources act like a switch to turn on or off the fast rotor speed. To reverse the polarity of the switch, set ROTOR SLOW faster than ROTOR FAST.
- KEYDN, PATCH, SUSTN, SOSTU, FX-SW — These modulation sources toggle the rotor speed between slow and fast. Every time the modulation source moves from zero in a positive direction, the rotating speaker effect changes speeds from slow to fast or fast to slow.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
16 EQ- -DDL+ROTOSPKR+REV
This parallel effect combines a parametric EQ into a digital delay with a rotary speaker effect and a reverb. The second sub-page (not user-programmable) shows how this effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (EQ- -DDL)
- Voices assigned to FX1 (and panned right) are sent to Effect B (ROTOSPKR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the EQ- -DDL parameters, refer to the EQ- -DDL+CHORUS+REV algorithm found earlier in this section.
For a complete description of the ROTO parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
17 DELAYLFO+ROTOSPKR+REV
This parallel effect combines a digital delay that provides LFO modulation with a rotary speaker effect and a reverb. The second sub-page (not user-programmable) shows how this effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DELAY LFO)
- Voices assigned to FX1 (and panned right) are sent to Effect B (ROTOSPKR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the DELAYLFO parameters, refer to the DELAYLFO+CHORUS+REV algorithm found earlier in this section.
For a complete description of the ROTO parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
18 ROTOSPKR+ROTOSPKR+REV
This parallel effect combines a rotary speaker with another rotary speaker effect and a reverb. The second sub-page (not user-programmable) shows how this effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (ROTOSPKR)
- Voices assigned to FX1 (and panned right) are sent to Effect B (ROTOSPKR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS and the ROTO parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
19 DISTORT+ROTOSPKR+REV
This parallel effect combines a raspy distortion with a rotary speaker and a reverb. The second sub-page (not user-programmable) shows how this effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (DIST)
- Voices assigned to FX1 (and panned right) are sent to Effect B (ROTOSPKR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the DISTORT parameters, refer to the DISTORT+CHORUS+REV algorithm found earlier in this section.
For a complete description of the ROTO parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
20 PARAM EQ+ROTOSPKR+REV
This parallel effect combines a parametric EQ with a rotary speaker and a reverb. The second sub-page (not user-programmable) shows how this effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (PARAM EQ)
- Voices assigned to FX1 (and panned right) are sent to Effect B (ROTOSPKR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the PARAM EQ parameters, refer to the PARAM EQ+CHORUS+REV algorithm found earlier in this section.
For a complete description of the ROTOSPKR parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.
21 ENV VCF+ROTOSPKR+REV
This parallel effect combines a voltage control filter with a rotary speaker and a reverb. The second sub-page (not user-programmable) shows how this effect is routed:
- Voices assigned to FX1 (and panned left) are sent to Effect A (ENV VCF)
- Voices assigned to FX1 (and panned right) are sent to Effect B (ROTOSPKR)
- Voices assigned to FX2 are sent to the reverb (REV)
For a complete description of the SENDS parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the ENV VCF parameters, refer to the ENV VCF+CHORUS+REV algorithm found earlier in this section.
For a complete description of the ROTO parameters, refer to the DDL+ROTOSPKR+REV algorithm found earlier in this section.
For a complete description of the remaining Reverb parameters, refer to the DDL+CHORUS+REV algorithm found earlier in this section.